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CHARACTER SETUP & RIG

Character Setup / Rig Demo
Customized Character Rig
A collaborative project in which I created a fully customized rig for a modeled character, tailored to meet the specific needs of the animation team. The rig was built entirely in Maya without the use of plug-ins, ensuring flexibility, stability, and full compatibility with the production pipeline. The final animation was brought to life by an animator, utilizing the rig’s advanced controls for expressive character performance and seamless motion.
Other Rig Showcases
Other rigs that I created for modeled characters with Advanced Skeleton in Maya for both keyframe animations and Motion capture animations, include customized blendshapes and controllers.
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